Starcade is now live on Kickstarter. I’ve poured a lot into this one. The Kickstarter campaign page is full of details for Starcade and as of now it’s funded! I’m excited to hit some stretch goals and get the game out there.
Just a quick update:
I’ve been working really hard at my day job making sure to pay the bills, and the last couple of months have been crazy with family and friend stuff. I just got done with San Diego Comic Con. I went just for fun and to see people and chat. It’s always a great time.
This site got hit by something. That is why the some of the pictures aren’t working. There is no personal information of any kind on here. Not for me or anyone who visits so no worries there. However, I need some time to go in and repost some of the images.
I had a booth back at Wonder Con and that was fantastic. I next went to Wizard World Las Vegas and that was very painful. They could not get anyone to show up. Every vendor I spoke with lost money on that show. What little crowd there was were very nice people. I’m shocked at how many games I was able to sell considering the crowd size. The whole trip with gas, food, hotel, and the cost of the show was only a $100 loss, which when you are on a budget like mine still hurts, but could have been much worse. I doubt I’ll ever do that show again.
We Are Dead is entered into The Geekie Awards over at www.thegeekieawards.com. If I make it through to the next round I’ll really be pushing for your votes! =)
I’ll post more soon. Things are calming down a bit and I’m really excited to wrap up Starcade and get it on Kickstarter. I’m also submitting a project to a huge publisher so that is taking up a lot of my time and I’m not ready to talk about the details of that game yet.
Enjoy the gaming!
I wanted to have Starcade on Kickstarted by now, but it’s better to get it right than release it too early. Two weekends ago I had a table at the official San Diego Unpub event. It was such a fun time and I did constant demoing and got some excellent feedback. The game is now up to 4 distinct modes of play that I think get stronger and stronger with each iteration.
I’m loving the challenge of keeping the component list as small as possible, yet making the game something that players will really enjoy and talk about. I’m currently updating the rules and trying to fit them on a normal sheet of paper, even with the icons and oversized font. Instead of rambling on that stuff, I wanted to show off some art.
At first I was just going to have my own art for the ships, but my friends Kevin Burns and Pat Bussey. They are working on some final pieces. The Mega-Mothership and the single-player battle cruiser.
The component list is almost locked down and with some play-testing over the holiday it should just be down to art and finishing the Kickstarter page.
This past weekend was the Long Beach Comic Con. I have a real love for this convention. The show runners do a fantastic job with this event. I think they made a small misstep this year in moving it to September and dropping the horror aspect of the show. It really seemed like the attendance was down. I had a table in Artists Alley near the back and still did okay. I loved every interaction with each attendee and fellow creators!
This coming Sunday, October 5th, I’ll be at SoCal Comic Con which is a 1 day convention in Oceanside, CA with a table selling my game. IT’S ONLY $7 TO ATTEND!!! I love the price for people to come and enjoy this con. I’ll be there selling more We Are Dead in time for Halloween and Christmas, and Starcade prototypes. I’m going to try out a new prize bag where people can win a copy of We Are Dead, T-shirts, Starcades, and all my other loot for just $1!
Right now I’m sorting my comic book collection and trying to sell off some of it on eBay and getting the art for Starcade done so I can launch the Kickstarter.
If you’re in Southern California on October 5th and near Oceanside consider coming to the show!
When I started making games I would have never thought I would get invited to a gaming convention as a special guest. Well, I was wrong. Victor and the fine folks over at Strategicon gave a once in a lifetime experience when they asked me to be one of three special guests at the Gateway convention this past Labor day weekend. They went all out and put me up in a hotel room and gave me a booth to show off my games.
I’ve been going to the Strategicon series of conventions for the past few years and I’ve always had a fantastic time. In the past I just played in events. Once We Are Dead arrived I ran events at the last Strategicon, now I got to demo and mingle at my table.
We Are Dead was a great success again with the casual crowd and almost everyone was excited about the new micro game: Starcade. I brought 50 early edition copies and sold 46 of them! I couldn’t be happier. I’m really happy with the way it plays, demos, and how quick it is for people to play.
At the end of the month I have a table at the Long Beach Comic Con. Mike Morris and Mike Collins will both be there on Saturday, so if you want your copy of We Are Dead signed, this is a rare opportunity to do so!
I’m SO looking forward to the next Strategicon next February!!
I’ve been working really hard to get a small print run of Starcade (50 copies) ready for Strategicon and they will be available for $5. Check out the page! As a Special Guest at Strategicon, they have given me a booth and I’ll have a ton of stuff for everyone to check out: We Are Dead games, demos, buttons, stickers, shirts, and prints; Starcade games, demos, and buttons; and a small demo of Dead@17 the deckbuilding game.
If you are going to this show please, please, please stop by and say hello! If you can’t make it to the show, keep checking back or follow on Twitter to find out when Starcade goes up on Kickstarter.