Starcade is now live on Kickstarter. I’ve poured a lot into this one. The Kickstarter campaign page is full of details for Starcade and as of now it’s funded! I’m excited to hit some stretch goals and get the game out there.
I’m really excited about this week’s episode of the Tell’em Steve Dave Podcast. I’ve listened to the show since the first week it was put out and couldn’t love it more. They asked for sponsors for the 2015 summer show which is going to be the One, True, Three Championships. I sent in copies of We Are Dead along with a shirt and some buttons to sponsor one of the players and be part of the prize pool.
If anyone is interested in picking up a copy of the game they can be ordered through local board game stores, on Amazon, or me directly. I’ll do a deal for the game that can compete with Amazon and include some promo cards. I don’t expect many orders though this, but if you are interested email me directly at firstname.lastname@example.org (I check this email most frequently).
I’m so happy I’m able to give back in any way to the show that has meant so much to me over the years!
In other news, I’ll be pitching my next game to a major toy manufacturer. If they are interested in it then great! If not, I’ll still plan to put it out through Kickstarter. The best part about this is that they contacted me and want to see what I’ve been working on.
Just a quick update:
I’ve been working really hard at my day job making sure to pay the bills, and the last couple of months have been crazy with family and friend stuff. I just got done with San Diego Comic Con. I went just for fun and to see people and chat. It’s always a great time.
This site got hit by something. That is why the some of the pictures aren’t working. There is no personal information of any kind on here. Not for me or anyone who visits so no worries there. However, I need some time to go in and repost some of the images.
I had a booth back at Wonder Con and that was fantastic. I next went to Wizard World Las Vegas and that was very painful. They could not get anyone to show up. Every vendor I spoke with lost money on that show. What little crowd there was were very nice people. I’m shocked at how many games I was able to sell considering the crowd size. The whole trip with gas, food, hotel, and the cost of the show was only a $100 loss, which when you are on a budget like mine still hurts, but could have been much worse. I doubt I’ll ever do that show again.
We Are Dead is entered into The Geekie Awards over at www.thegeekieawards.com. If I make it through to the next round I’ll really be pushing for your votes! =)
I’ll post more soon. Things are calming down a bit and I’m really excited to wrap up Starcade and get it on Kickstarter. I’m also submitting a project to a huge publisher so that is taking up a lot of my time and I’m not ready to talk about the details of that game yet.
Enjoy the gaming!
Thank you to everyone who came by the booth. I had such a great time meeting new people and seeing familiar faces!
I hope everyone enjoys the games they picked up and if you get a chance review it over at www.boardgamegeek.com
Also, new Starcade art coming soon!
When I started making games I would have never thought I would get invited to a gaming convention as a special guest. Well, I was wrong. Victor and the fine folks over at Strategicon gave a once in a lifetime experience when they asked me to be one of three special guests at the Gateway convention this past Labor day weekend. They went all out and put me up in a hotel room and gave me a booth to show off my games.
I’ve been going to the Strategicon series of conventions for the past few years and I’ve always had a fantastic time. In the past I just played in events. Once We Are Dead arrived I ran events at the last Strategicon, now I got to demo and mingle at my table.
We Are Dead was a great success again with the casual crowd and almost everyone was excited about the new micro game: Starcade. I brought 50 early edition copies and sold 46 of them! I couldn’t be happier. I’m really happy with the way it plays, demos, and how quick it is for people to play.
At the end of the month I have a table at the Long Beach Comic Con. Mike Morris and Mike Collins will both be there on Saturday, so if you want your copy of We Are Dead signed, this is a rare opportunity to do so!
I’m SO looking forward to the next Strategicon next February!!
I’ve been working really hard to get a small print run of Starcade (50 copies) ready for Strategicon and they will be available for $5. Check out the page! As a Special Guest at Strategicon, they have given me a booth and I’ll have a ton of stuff for everyone to check out: We Are Dead games, demos, buttons, stickers, shirts, and prints; Starcade games, demos, and buttons; and a small demo of Dead@17 the deckbuilding game.
If you are going to this show please, please, please stop by and say hello! If you can’t make it to the show, keep checking back or follow on Twitter to find out when Starcade goes up on Kickstarter.
I’ve decided I’m going to use this site as blog just as much as a place to post news about Never Peak Games projects. Some of the posts might ramble, but I hope they will be interesting to read and a good way for me to express myself.
I got asked to be a special guest at the upcoming Strategicon event Aug 29 – Sept 1. I’ll have a demo table where I’m being demoing We Are Dead and showing off the new game, Starcade. I’m really honored they would have me for a guest considering We Are Dead targets a more casual crowd than most of the gamers at Strategicon, but the game has had a fantastic reception at the last two cons and I’m hoping to show it to anyone who hasn’t gotten the chance to try it yet.
Starcade will get it’s own post soon with more details about that project. It’s a micro game and going to play 1-3 players. You will also be able to combine 2 packs and play up to 6.
I’ve been going to the San Diego Comic Con every year since 2001. Even with all of the drastic changes that have happened in that time I still love it very much. This year I got a pretty nasty cold and could only make it for one day. I had a really good time though. It was awesome to see the convention floor and pick up some items. I also got to catch up with friends and hang out.
I confirmed with Josh Howard that Dead@17 the game is still a work in progress and we are both excited to move forward with it again. There were a few reasons funding didn’t work the first time and you can read about them here. The main reason it hasn’t moved forward is money and time. I spent a lot on the advertising for that campaign and the small mistakes I made with it cost me too much. I don’t have the funds to spend to advertise it again right now and I need some time to make sure I get international shipping right and to fix the base set/ expansion part.
I also spent time at SDCC with my friend Greg who owns The Broken Token and he showed me the new prototype for the Lords of Waterdeep tray he is working on. It looks amazing!!
I’m off to work on some Starcade art.
So much is going on right now. All of the Kickstarter copies have either been received or are in the mail out to the backers. I’m trying to handle any issues as they arise.
Since I got most of the games in the mail almost 500 copies of the game have gone out to gaming and comic book stores. Following the release I went to the GAMA trade show and interacted with over 100 stores and got to show them the game first hand. It was incredibly successful! Finally, I had a table at WonderCon and had an amazing reception from the crowd there.
Someone from almost every demo session picked up a copy of the game and couldn’t be happier with peoples reaction when they play the game.
This weekend (April 25) I’ll be in San Diego at KingdomCon. I’ll be demoing all day Friday and Saturday. If you are in the area come check out the con. This will be my first year there, but it sounds like it’s going to be a great time. It seems to me that the con was built up around the local miniatures community and is growing their board game and RPG events and presence. I’m excited to be apart of it!
In the next couple of updates I’ll talk about the Dead@17 Kickstarter Reboot and a new micro-game that I’ve made and want to do a quick limited release for. More info to come!
So the first Kickstarter campaign for Dead@17 didn’t fund. We got very close and I wrote a postmortem which you can read here. I site one of the main issues as not having delivered We Are Dead yet. Well, that is being corrected right now. As of this post I have all most 600 of the 750 games shipped out and will have the rest done within the next week.
Following the shipping of We Are Dead to backers it will also be coming to gaming/ comic stores. If you are looking for a copy make sure to ask your local store for it and they will be able to order it through normal distribution.
Once the shipping is done, We Are Dead is in a good place and I will have demos, events, and convention presence whenever I can. Moreover, I working on getting Dead@17 rebooted for Kickstarter. The campaign will be simplified and streamlined. I can’t wait to get that game green-lit. Currently I’m looking at late March to mid April for the reboot. Follow on Twitter or Facebook to keep informed on the launch date!
We are up and running on Kickstarter! Over night we passed 1/3 of our funding in just 12 hours. There are lots of great pledge levels where backers can pick up some awesome items. If you are a fan of deck-building games I think you are really going to like it. There is a draft of the rules and a free print ‘n play for download! Check out what we are offering: http://www.kickstarter.com/projects/neverpeakgames/josh-howards-dead-17-battle-for-darlington-hills