I had a great time with my Dad at the Phoenix Comic Con. The attendees were great and I demoed We Are Dead to hundreds of people.
Thanks to everyone for coming out and checking out the game!
The components are coming together and fulfillment to the Kickstarter backers will be in June. After they are all mailed out, the webstore on here will be updated for anyone who missed out on the Kickstarter.
Just a quick update:
I’ve been working really hard at my day job making sure to pay the bills, and the last couple of months have been crazy with family and friend stuff. I just got done with San Diego Comic Con. I went just for fun and to see people and chat. It’s always a great time.
This site got hit by something. That is why the some of the pictures aren’t working. There is no personal information of any kind on here. Not for me or anyone who visits so no worries there. However, I need some time to go in and repost some of the images.
I had a booth back at Wonder Con and that was fantastic. I next went to Wizard World Las Vegas and that was very painful. They could not get anyone to show up. Every vendor I spoke with lost money on that show. What little crowd there was were very nice people. I’m shocked at how many games I was able to sell considering the crowd size. The whole trip with gas, food, hotel, and the cost of the show was only a $100 loss, which when you are on a budget like mine still hurts, but could have been much worse. I doubt I’ll ever do that show again.
We Are Dead is entered into The Geekie Awards over at www.thegeekieawards.com. If I make it through to the next round I’ll really be pushing for your votes! =)
I’ll post more soon. Things are calming down a bit and I’m really excited to wrap up Starcade and get it on Kickstarter. I’m also submitting a project to a huge publisher so that is taking up a lot of my time and I’m not ready to talk about the details of that game yet.
Enjoy the gaming!
Thank you to everyone who came by the booth. I had such a great time meeting new people and seeing familiar faces!
I hope everyone enjoys the games they picked up and if you get a chance review it over at www.boardgamegeek.com
Also, new Starcade art coming soon!
I had a blast at the show!! Thank you to everyone that stopped by to check out the game and a very big thank you to anyone who picked up a game or other bric-a-brac.
My nephew, Lucas, even came out to help demo the game!
This past weekend was the Long Beach Comic Con. I have a real love for this convention. The show runners do a fantastic job with this event. I think they made a small misstep this year in moving it to September and dropping the horror aspect of the show. It really seemed like the attendance was down. I had a table in Artists Alley near the back and still did okay. I loved every interaction with each attendee and fellow creators!
This coming Sunday, October 5th, I’ll be at SoCal Comic Con which is a 1 day convention in Oceanside, CA with a table selling my game. IT’S ONLY $7 TO ATTEND!!! I love the price for people to come and enjoy this con. I’ll be there selling more We Are Dead in time for Halloween and Christmas, and Starcade prototypes. I’m going to try out a new prize bag where people can win a copy of We Are Dead, T-shirts, Starcades, and all my other loot for just $1!
Right now I’m sorting my comic book collection and trying to sell off some of it on eBay and getting the art for Starcade done so I can launch the Kickstarter.
If you’re in Southern California on October 5th and near Oceanside consider coming to the show!
When I started making games I would have never thought I would get invited to a gaming convention as a special guest. Well, I was wrong. Victor and the fine folks over at Strategicon gave a once in a lifetime experience when they asked me to be one of three special guests at the Gateway convention this past Labor day weekend. They went all out and put me up in a hotel room and gave me a booth to show off my games.
I’ve been going to the Strategicon series of conventions for the past few years and I’ve always had a fantastic time. In the past I just played in events. Once We Are Dead arrived I ran events at the last Strategicon, now I got to demo and mingle at my table.
We Are Dead was a great success again with the casual crowd and almost everyone was excited about the new micro game: Starcade. I brought 50 early edition copies and sold 46 of them! I couldn’t be happier. I’m really happy with the way it plays, demos, and how quick it is for people to play.
At the end of the month I have a table at the Long Beach Comic Con. Mike Morris and Mike Collins will both be there on Saturday, so if you want your copy of We Are Dead signed, this is a rare opportunity to do so!
I’m SO looking forward to the next Strategicon next February!!
I’ve been working really hard to get a small print run of Starcade (50 copies) ready for Strategicon and they will be available for $5. Check out the page! As a Special Guest at Strategicon, they have given me a booth and I’ll have a ton of stuff for everyone to check out: We Are Dead games, demos, buttons, stickers, shirts, and prints; Starcade games, demos, and buttons; and a small demo of Dead@17 the deckbuilding game.
If you are going to this show please, please, please stop by and say hello! If you can’t make it to the show, keep checking back or follow on Twitter to find out when Starcade goes up on Kickstarter.
I’ve decided I’m going to use this site as blog just as much as a place to post news about Never Peak Games projects. Some of the posts might ramble, but I hope they will be interesting to read and a good way for me to express myself.
I got asked to be a special guest at the upcoming Strategicon event Aug 29 – Sept 1. I’ll have a demo table where I’m being demoing We Are Dead and showing off the new game, Starcade. I’m really honored they would have me for a guest considering We Are Dead targets a more casual crowd than most of the gamers at Strategicon, but the game has had a fantastic reception at the last two cons and I’m hoping to show it to anyone who hasn’t gotten the chance to try it yet.
Starcade will get it’s own post soon with more details about that project. It’s a micro game and going to play 1-3 players. You will also be able to combine 2 packs and play up to 6.
I’ve been going to the San Diego Comic Con every year since 2001. Even with all of the drastic changes that have happened in that time I still love it very much. This year I got a pretty nasty cold and could only make it for one day. I had a really good time though. It was awesome to see the convention floor and pick up some items. I also got to catch up with friends and hang out.
I confirmed with Josh Howard that Dead@17 the game is still a work in progress and we are both excited to move forward with it again. There were a few reasons funding didn’t work the first time and you can read about them here. The main reason it hasn’t moved forward is money and time. I spent a lot on the advertising for that campaign and the small mistakes I made with it cost me too much. I don’t have the funds to spend to advertise it again right now and I need some time to make sure I get international shipping right and to fix the base set/ expansion part.
I also spent time at SDCC with my friend Greg who owns The Broken Token and he showed me the new prototype for the Lords of Waterdeep tray he is working on. It looks amazing!!
I’m off to work on some Starcade art.
I had a great time at Strategicon over Memorial day weekend. I did about 8 hours of demoing and had over 40 people play We Are Dead. That con is so much fun. I really love it and feel at home there.
Here is a picture of the first event where 3 full tables were running!
I’m going run more of these at future Strategicons, but oh man was it hard teaching so many players at once!
I’m super busy right now, but I’ll share those details later as I want to start posting on here more consistently.
So much is going on right now. All of the Kickstarter copies have either been received or are in the mail out to the backers. I’m trying to handle any issues as they arise.
Since I got most of the games in the mail almost 500 copies of the game have gone out to gaming and comic book stores. Following the release I went to the GAMA trade show and interacted with over 100 stores and got to show them the game first hand. It was incredibly successful! Finally, I had a table at WonderCon and had an amazing reception from the crowd there.
Someone from almost every demo session picked up a copy of the game and couldn’t be happier with peoples reaction when they play the game.
This weekend (April 25) I’ll be in San Diego at KingdomCon. I’ll be demoing all day Friday and Saturday. If you are in the area come check out the con. This will be my first year there, but it sounds like it’s going to be a great time. It seems to me that the con was built up around the local miniatures community and is growing their board game and RPG events and presence. I’m excited to be apart of it!
In the next couple of updates I’ll talk about the Dead@17 Kickstarter Reboot and a new micro-game that I’ve made and want to do a quick limited release for. More info to come!